Patch Update #803 – Released 27th June 2025
List of changes:
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A new augment for Shaft has been added to Epic Containers — “Stellarator”
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(Note) Sniper shots always deal maximum damage.
After entering the sniping mode, the faster you shoot, the higher the average damage per minute is.
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The following augments were added to Common and Epic Containers
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Thunder’s “Camper”
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Dictator’s “Grenadier”
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The following skins were added to Legendary Containers:
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Hornet DK
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Ares DK
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Tesla DK
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Scorpion DK
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Freeze DK
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Striker XT (HD)
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Legendary augments for a turret/hull can now drop from Containers only after getting AT LEAST ONE of the rare augments for the corresponding turret/hull
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“Phoenix” augments
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Added an increase of regular damage by +15%;
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Added an increase of critical damage by +15%;
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Removed the reload time decrease;
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Isida
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Critical hit chance increase was changed from +5% to +3%
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“Nanomass reactor” augment
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No longer consumes energy when attacking;
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“Shock Nanobot Injection”
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Energy consumption during healing decrease was changed from -50% to -90%;
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Normal healing rate decrease was changed from -50% to -90%;
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“Vampire nanobots”
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Removed the fixed value of Energy consumption when attacking
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Added an increase of Energy consumption when attacking is enabled without any target by +200%
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“Sustainable Nanobots”
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Removed the fixed value of Energy consumption when attacking
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Added an increase of Energy consumption when attacking is enabled without any target by +200%
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Siege (SGE) mode
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Time to capture a point was increased from 12.5 to 25 seconds
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Time to select a new point was increased from 12.5 to 17 seconds
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The number of reputation points for capturing a point was increased from 30 to 50
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The number of team points required to win was decreased from 8 to 5
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The “Madness 2” map was added to the pool of PRO battle maps
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(Note) This is a version of the “Madness” map with the platform below
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List of fixes:
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Fixed the bug that caused a shadow of “MAX” badge in the list of Garage equipment to be slightly shifted