Patch Update #794 – Released 28th March 2025
List of changes:
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Implemented shading and lighting of decals (traces of explosions).
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(Note) Currently, only shadowmap is supported; lightmap will be supported in remastered maps in the future.
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A white flash effect was returned to the 3D model of the mine when it is placed, as it was in the Flash client.
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Experience points for actions in battle were reduced by 25% (40 XP → 30 XP, 20xp → 15 XP).
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We announced this change in the previous episodes of the V-LOG when we mentioned that the experience gain rate was increased fourfold in 2020. After this change, the experience gain rate will decrease from x4 to x3 compared to 2020. The funds earned in battle will remain at the x2 level of 2020. After analyzing the results of this change, we will decide whether it’s necessary to reduce the experience gain rate from x3 to x2.
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The Gold Boxes now give experience points
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Standard Gold Box — +1000 experience points
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Container Box — +1000 experience points
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Megagold with Crystals — +5000 experience points
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Megagold with Rubies — +1000 experience points
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Custom Gold Box — +0 experience points
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Tank explosion in the April Fools’ Gold Box — +0 experience points
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Standard daily and weekly missions now include +100 experience points as a reward for completing each mission.
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The number of Rubies for completing the daily supermission was reduced from 3 to 2.
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The number of Rubies for completing the weekly supermission was increased from 5 to 12.
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The mechanics of the Adrenaline augments were changed. Now, these augments only provide additional damage if the tank’s health drops below a certain threshold. The damage no longer increases linearly as the tank’s health decreases.
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Melee turrets (Firebird, Freeze, Isida, Tesla, Hammer)
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additional damage of 25%
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bonus activation occurs when health drops to 35%.
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Medium-range turrets (Twins, Ricochet, Vulcan, Smoky, Striker, Thunder)
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additional damage of 25%
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bonus activation occurs when health drops to 25%.
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Long-range turrets (Scorpion, Magnum, Railgun, Gauss, Shaft)
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additional damage of 25%
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bonus activation occurs when health drops to 20%.
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The requirement of the «Complete daily tasks» weekly mission was changed from 35 to 15.
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The requirement of the «Earn reputation points in battle» weekly mission was changed from 3000 to 4000.
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The requirement of the «Earn crystals in battle» weekly mission was changed from 2000 to 7000.
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The requirement of the «Earn experience in battle» weekly mission was changed from 4000 to 5000.
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The «Supplies Pack» special offer now costs 500 Rubies instead of 500 Tankoins.
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Added the «Starter Key Bundle» special offer which includes 45 Common Keys with a 90% discount.
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Added the «Legendary Key Bundle» special offer which includes 5 Legendary Keys with a 90% discount.
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The «Bomb» grenade (all modifications) was added to Early Access kits
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The «Mortar» grenade (Mk1 modification) was added to Early Access kits
List of fixes:
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Fixed a bug in the Unity client for Nintendo Switch where it was sometimes impossible to get past the data processing agreement screen.
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Now, when shadows are turned on, the strength of the main directional light in the scene does not decrease; the picture does not become darker.
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Removed unnecessary tank reassembly in an invisible lobby while changing equipment in battle.
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Disabled the shadows of the tracks of hulls in the Garage.
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The system for caching bonus boxes in battle has been improved.
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Fixed a bug that caused shop offers in the Showcase category in the Shop not to be issued after ranking up.