Patch Update #785 – Released 6th December 2024
List of changes:
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Changed how ricocheting works. Now, after a projectile ricochets, its speed is equal to the initial speed, no matter what its speed was before ricocheting.
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(Note) This behaviour works for all turrets which have projectiles that can ricochet and that have different initial and final projectile speeds
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Ricochet
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Initial projectile speed remains 90-180
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Final projectile speed decreased from 90-180 to 10-10
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Time to reach final projectile speed increased from 0 to 1
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“Plasma Resonator” augment:
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Projectile speed increase changed from +50% to +0%.
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Smoky
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Initial projectile speed remains 400-700
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Final projectile speed decreased from 400-700 to 300-500
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Time to reach final projectile speed increased from 0 to 0.5
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Vulcan
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Initial projectile speed increased from 200-250 to 200-300
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Final projectile speed decreased from 200-250 to 100-100
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Time to reach final projectile speed increased from 0 to 0.5
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Scorpion
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Initial projectile speed remains 500-1000
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Final projectile speed decreased from 500-1000 to 250-500
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Time to reach final projectile speed increased from 0 to 0.5
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The number of mines in the battle is limited to 10 000. In case this number is reached, it will not be possible to put any more mines. The button for placing the mine will be inactivated.
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(Note) This is a necessary addition in order to increase the stability of servers and to get rid of accompanying errors.
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