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Blog

Supplies experiment #2 this weekend

10 March, 2017

Tankers!

 

In our continuous quest to find the right formula for the mechanics of supplies, we’ll be running another experiment this weekend. As we’ve already explained, test servers are too small to give accurate data for these experiments, which is why we’ll be running this experiment on the live servers.

 

The experimental settings will be in the game from 02:00 UTC on Saturday 11th March, till 02:00 UTC on Monday 13th March.

 

Below, you can see how the parameters will be changed:

 

NOTE: These modified parameters will only apply to regular battles, not PRO Battles.

 

Repair Kit

Duration: Unchanged

Cooldown: 60 seconds

Smart Cooldowns: Reduced by 50%

 

Double Armor

Duration: 30 seconds

Cooldown: 30 seconds

Smart Cooldowns: Reduced by 50%

 

Double Damage

Duration: 30 seconds

Cooldown: 30 seconds

Smart Cooldowns: Reduced by 50%

 

Speed Boost

Duration: 30 seconds

Cooldown: 30 seconds

Smart Cooldowns: Reduced by 50%

 

Mine

Damage: Unchanged

Cooldown: 45 seconds

Smart Cooldowns: Reduced by 50%

 

Cooldown changes

Cooldown doesn’t end automatically after respawn

 

When entering a battle

All supplies will be on cooldown

All reload times have been reduced by two thirds

 

Remember, these settings are experimental and will only be on the live server from 02:00 UTC on Saturday 11th March, till 02:00 UTC on Monday 13th March. Once the experiment is over, we will take into consideration the data, as well as your feedback, and decide on the next step.

Discuss in the forum

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