Tankers!
In our continuous quest to find the right formula for the mechanics of supplies, we’ll be running another experiment this weekend. As we’ve already explained, test servers are too small to give accurate data for these experiments, which is why we’ll be running this experiment on the live servers.
The experimental settings will be in the game from 02:00 UTC on Saturday 11th March, till 02:00 UTC on Monday 13th March.
Below, you can see how the parameters will be changed:
NOTE: These modified parameters will only apply to regular battles, not PRO Battles.
Repair Kit
Duration: Unchanged
Cooldown: 60 seconds
Smart Cooldowns: Reduced by 50%
Double Armor
Duration: 30 seconds
Cooldown: 30 seconds
Smart Cooldowns: Reduced by 50%
Double Damage
Duration: 30 seconds
Cooldown: 30 seconds
Smart Cooldowns: Reduced by 50%
Speed Boost
Duration: 30 seconds
Cooldown: 30 seconds
Smart Cooldowns: Reduced by 50%
Mine
Damage: Unchanged
Cooldown: 45 seconds
Smart Cooldowns: Reduced by 50%
Cooldown changes
Cooldown doesn’t end automatically after respawn
When entering a battle
All supplies will be on cooldown
All reload times have been reduced by two thirds
Remember, these settings are experimental and will only be on the live server from 02:00 UTC on Saturday 11th March, till 02:00 UTC on Monday 13th March. Once the experiment is over, we will take into consideration the data, as well as your feedback, and decide on the next step.
Discuss in the forum